Anyone that plays Minecraft frequently should by now know that Minecraft Version 1.3 is coming around soon. Like most, if not all, the latest updates, Mojang releases a series of snapshots to let the players know what new changes are going to be added. The Snapshots are a great way to keep players informed and gives an overall sense of equality between Mojang and the players.
With Minecraft 1.3, there are many Snapshots depicting this new version having new ore, bug fixes, menu changes, single + multiplayer union, and more. There are many Minecrafters that must be excited for this new development, but skeptics such as myself express doubt if these changes to the game are actually a good idea. Here is my opinions on some of the major changes coming with Version 1.3:
First is the merge between the single and multiplayer games of Minecraft. What this is supposed to do is allow players to play their single player worlds as multiplayer worlds without the use of complex server setups. I can understand the benefits of having this change, but I noticed a bunch of flaws as soon as I heard about it. The first flaw I identified with was that since this was going to take out the use of servers, online servers will be considered obsolete. This will take away any revenue that current online servers make to support their server activity. The second is connecting with the right people and keeping the “less pleasant” players away. This has not been very well explained through the snapshots or any of the people on Youtube I have seen featuring them (i.e. paulsoaresjr., chimneyswift11, etc.). I have been informed that the update will have whitelists and banning features, but as a single person operating an entire Minecraft multiplayer game, it would be difficult policing others when you the player are trying to enjoy the game as well. This also means that other players can cheat (use hacks, etc.) in your world without you even knowing. Not to mention that some of the predetermined banning features are a bit bugged. What I mean by this is that I downloaded a snapshot myself and tested it out…..and I was BANNED FROM MY OWN GAME for sprinting (claimed I was hacking). Overall, I think the multiplayer aspect of the update is a great feature, but must be handled with the utmost care, since it can be easily broken.
The next thing I want to point out are the new single player commands. This update by far is a good one because it gives the basic commands like the SPC Mod, but without having to jump through hoops installing the Mod itself. This part of the update is, by far, not perfect. With the SPC being added to Minecraft, it will take a lot of the challenge out of the game itself. The thing that makes Minecraft so appealing is the effort required to build and gather materials. With SPC added to Minecraft, players will not have to worry about running out of materials in a Survival game, or even being attacked by monsters. I am aware there is a “No Cheats” option before even creating the world, but that is like shattering a neighbor’s window and replacing it. Overall, you still fucked up, and replacing it would be like an adult saying “there, all better” in a childish tone; and thus will still be marked down as a negative attribute towards the game.
The last part I want to point out are the numerous item additions and behavioral adjustments to the game. There are so many at this point that I will only point out a few. The three I have taken a particular fondness to are listed below:
- Emerald and Ruby ore
- New Structures
- Trading with Villagers
I can sum up just about all of these parts of the update into one positive opinion: To make the world of Minecraft open up. A good game makes the world feel big with many options and adventures to explore. The more options, the better the world opens up. This is, of course, assuming that these options are balanced. Nothing ruins a good thing quite like options that are bugged out the ass. Speaking of balancing things, there was the enchanting that was recently made more balanced. Players can take that as a good thing or a bad thing. Personally I took it as a bittersweet feeling. While it is good that I will not have to grind heavily for 50 levels of experience for bigger enchantments, this new feature will make me sigh with displeasure knowing I wasted so much time at my XP grinder.
So with all of this, I think that Minecraft version 1.3 is a not so much a good idea, but rather an idea that should be handled carefully. The new items balance out the flaws pretty well, but the concept, in my eyes, is still delicate. There is a lot of potential to be had with this update, but the wrong move could collapse most if not all the game and give a mediocre experience to all, which in itself would be a disappointment.
I guess that if the update begins going tits-up, then the bug fixes should make up for some of the flaws. And by bug fixes….I mean by the time 1.3 gets out, I had better see that damn map bug corrected or else I will consider the 1.3 update to be a complete loss if the multiplayer aspect fails.